Sherick wrote:
Just that Zelda innovated the gameplay that would eventually influence all RPGs. It's not direct influence I mean, more of a historical debt in the first two cases.
But being that they are both RPGs, they are in fact heavily influenced by the likes of Dragon Quest. It goes out of the Miyamoto discussion, but whatevs.
I don't know a great deal about the Zelda franchise, but the history of RPG video games is a comparatively long one and goes back before Zelda. I think the old pen and paper RPGs are far more signicant in influencing Western RPGs than Japanese video games. Point n' click adventures are also incredibly important also.
Sherick wrote:
And you think I'm overstating my case? Really, have you been paying attention to this conversation?
I've joined late, but I'm not taking sides. If I see something that I disagree with I post a response. It doesn't necessarily mean I agree with Curiosity. If anything I chose to respond to you because you're a reasonable poster and my reply won't be for nothing.
Curiosity wrote:
Yes it did. Two weapon system, implementation of vehicles, streamlined integration of grenades, open-ended battles, melee attacks...
While Halo popularised some of those things it wasn't the first to do any of them. I have no idea what you mean by "open-ended battles".