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 Post subject: Re: Why video games can never succeed as art
PostPosted: Sun Nov 28, 2010 8:12 pm 
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You dismiss games purely on the basis of them being western in origin or taking western influence.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Sun Nov 28, 2010 8:21 pm 
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Location: the shit kingdom, I am the lord of this region
I like a lot of games made by western companies, granted they tend to be older console games.

I think western console gaming has been very credible, until Unreal Tournament and God of War fucked it up and now every other western console game is copying those formulas.

David Jaffe used to have some credibility, with the Twisted Metal games and Mickey Mania, but God of War completely demolished it.

I do like the GTA games, I actually think that's a gameplay formula that should be imitated more, just without the gangster themes.


Last edited by boo boo on Sun Nov 28, 2010 8:26 pm, edited 1 time in total.

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 Post subject: Re: Why video games can never succeed as art
PostPosted: Sun Nov 28, 2010 8:25 pm 
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Yeah yeah whatever. It's literally nauseating to read through the utter drivel you post. Go play RapeLay or something.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Sun Nov 28, 2010 11:42 pm 
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Shut up, both of you, or else ill just delete whatever you post. All you two do is argue in each thread.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Mon Nov 29, 2010 3:56 pm 
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faggots.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Mon Nov 29, 2010 11:03 pm 
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Chemical Ali wrote:
Shut up, both of you, or else ill just delete whatever you post. All you two do is argue in each thread.

I'm sure that idea's gonna work just as well as it did with boo vs dreww, boo boo vs that_guy, boo boo vs leone, boo boo vs unkie, boo boo vs george, boo boo vs matt g, boo boo vs mr.guitar, boo boo vs chrisL, ect.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Mon Nov 29, 2010 11:05 pm 
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Its not the same, though. This is an actual battle. The other times were people just getting mad at boo boo for being boo boo. This time, he has met his match. Actually, now that i have written this, i think im going to let it continue. Sort of a bad sequel. WHO. WILL. BACK. DOWN??!


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Mon Nov 29, 2010 11:14 pm 
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I'm expecting a twist ending where boo boo was curiosity all along.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Thu Jun 07, 2012 6:30 pm 
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Location: Matthew McConaughey has won the Oscar for Best Actor in-- "You think you know me..." Shit.
Another incredible article that supports well the notion of games-as-art, while also reasserting to me that my favorite game of all time is the best game ever made.

http://thegamedesignforum.com/features/ ... ff6_1.html

Indispensable advise for any aspiring designers.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Sat Jun 16, 2012 1:34 pm 
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https://docs.google.com/document/d/1Lfv ... edit?pli=1

I wrote this for a final project for a lit class I took last semester on different narrative forms and man's relationship with technology. It's a 10-page paper on Mother 3 and how it uses the player's immersion and reactions to in-game events to drive its story.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Tue Jun 26, 2012 6:05 pm 
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Sherick wrote:
Another incredible article that supports well the notion of games-as-art, while also reasserting to me that my favorite game of all time is the best game ever made.

http://thegamedesignforum.com/features/ ... ff6_1.html

Indispensable advise for any aspiring designers.


What a shame that so many FF games since are talky-cinematic driven affairs that don't take advantage of the fact that they're video games.


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Tue Jun 26, 2012 10:04 pm 
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corrections wrote:
Sherick wrote:
Another incredible article that supports well the notion of games-as-art, while also reasserting to me that my favorite game of all time is the best game ever made.

http://thegamedesignforum.com/features/ ... ff6_1.html

Indispensable advise for any aspiring designers.


What a shame that so many FF games since are talky-cinematic driven affairs that don't take advantage of the fact that they're video games.


:cheers:


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Wed Aug 01, 2012 3:01 am 
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Sherick wrote:
corrections wrote:
Sherick wrote:
Another incredible article that supports well the notion of games-as-art, while also reasserting to me that my favorite game of all time is the best game ever made.

http://thegamedesignforum.com/features/ ... ff6_1.html

Indispensable advise for any aspiring designers.


What a shame that so many FF games since are talky-cinematic driven affairs that don't take advantage of the fact that they're video games.


:cheers:


FF6 had two remakes? I'm aware of Advance, but what was the second?


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Wed Aug 01, 2012 12:56 pm 
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Final Fantasy Anthologies


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 Post subject: Re: Why video games can never succeed as art
PostPosted: Wed Aug 01, 2012 4:34 pm 
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Sherick wrote:
Final Fantasy Anthologies


Wasn't that just a re-release comp for the PlayStation?


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